HTMLify
app.js
Views: 18 | Author: cody
// Get the canvas and all required DOM elements
const canvas = document.getElementById("canvas");
const toolbox = document.querySelector(".toolbox");
const increaseBtn = document.getElementById("increase");
const decreaseBtn = document.getElementById("decrease");
const sizeEL = document.getElementById("size");
const colorEl = document.getElementById("color");
const clearEl = document.getElementById("clear");
// Set the canvas context to 2D
const ctx = canvas.getContext("2d");
// Initialize variables
let size = 10;
let isPressed = false;
colorEl.value = "black";
let color = colorEl.value;
let x;
let y;
// Add event listener for when mouse is pressed down on the canvas
canvas.addEventListener("mousedown", (e) => {
isPressed = true;
// Store the initial x and y coordinates of the mouse click
x = e.offsetX;
y = e.offsetY;
});
// Add event listener for when mouse is released
document.addEventListener("mouseup", (e) => {
isPressed = false;
// Reset the x and y coordinates to undefined
x = undefined;
y = undefined;
});
// Add event listener for when mouse is moved on the canvas
canvas.addEventListener("mousemove", (e) => {
// Check if mouse is pressed down
if (isPressed) {
const x2 = e.offsetX;
const y2 = e.offsetY;
// Call the drawCircle() function with the new coordinates
drawCircle(x2, y2);
// Call the drawLine() function to draw a line from the previous coordinates to the new coordinates
drawLine(x, y, x2, y2);
// Update the previous x and y coordinates to the new coordinates
x = x2;
y = y2;
}
});
// Function to draw a circle on the canvas
function drawCircle(x, y) {
ctx.beginPath();
ctx.arc(x, y, size, 0, Math.PI * 2);
ctx.fillStyle = color;
ctx.fill();
}
// Function to draw a line on the canvas
function drawLine(x1, y1, x2, y2) {
ctx.beginPath();
ctx.moveTo(x1, y1);
ctx.lineTo(x2, y2);
ctx.strokeStyle = color;
ctx.lineWidth = size * 2;
ctx.stroke();
}
// Function to update the size of the brush on the screen
function updateSizeOnScreen() {
sizeEL.innerText = size;
}
// Add event listener for when the increase button is clicked
increaseBtn.addEventListener("click", () => {
size += 5;
// Limit the maximum size of the brush
if (size > 50) {
size = 50;
}
// Update the brush size on the screen
updateSizeOnScreen();
});
// Add event listener for when the decrease button is clicked
decreaseBtn.addEventListener("click", () => {
size -= 5;
// Limit the minimum size of the brush
if (size < 5) {
size = 5;
}
// Update the brush size on the screen
updateSizeOnScreen();
});
// Add event listener for when the color selector is changed
colorEl.addEventListener("change", (e) => {
color = e.target.value;
// Update the border color of canvas and toolbox
canvas.style.borderColor = color;
toolbox.style.borderColor = color;
});
// Add event listener for when the clear button is clicked
clearEl.addEventListener("click", () => ctx.clearRect(0, 0, canvas.width, canvas.height));